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Worldwide, approximately 62 million units of this console were sold at approximately price $ 100 per unit. In that time, it was the best-selling video game console for which more than 700 licensed games and a number of non-licensed This version of Lode Runner was designed for the Nintendo Entertainment System (NES), which was an eight-bit video game console manufacturedīy Nintendo in the years 1983 - 2003. Press START on the title screen to start the game. If you hold down SELECT button, you can use the A and B buttons to increase or decrease the game speed. Press SELECT during the game to restart the level or to choose another level (button A will increase the level by 1, button B will decrease the level by 1). Press SELECT on the title screen menu to select between one player, two players or edit mode. Press B button to drill a hole on the left side of Lode Runner. Press A button to drill a hole on the right side of Lode Runner. Press → to move right, press ← to move left, press ↑ to climb up ladder, press ↓ to climb down ladder or jump off hand-bar. Use the D-pad to control the main character.
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Gamepad buttons are emulated by different keys on your PC keyboard depending on the settings of your online emulator (see the table next to the game).
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Detailed description of how to play this game can be found a in the attached game manual. The basic description of game controls is summarized in the table below.
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The NES version of Lode Runner was originally controlled via the NES controller with a cross-shaped joypad and two action buttons.
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įind digital download of this game on GOG or Steam. īuy original game or NES console on or. More details about this game can be found on .įind this game on video server or. The player's character can fall from arbitrary heights without injury but cannot jump, and players can trap themselves in pits from which the only escape is to abort the level, costing a life, and begin again. Should a guard catch the player, one life is lost and the current level restarts. The player starts with five lives each level completion awards an extra life. This kind of digging is involved in solving many of the levels. However, exceptions to this rule arise when the player digs from the position of standing on a ladder, or hanging from a hand-to-hand bar, which allows the player to repeatedly dig and descend one row.
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This introduces an important strategy: when digging a hole X blocks high, the player must first dig a gap at least X wide to be able to dig through it, as the number of spaces will shrink with each layer, and the player needs at least one free adjacent space to be able to dig. Notably, the player can only dig a hole to the sides, and not directly underneath himself. Floors may also contain trapdoors, through which the player and guards will fall, and bedrock, through which the player cannot dig. Unlike guards, the player's character may not climb up out of a hole, and will be killed if it fills before he can escape by other means. A trapped guard who cannot escape a hole before it fills is consumed, immediately respawning in a random location at the top of the level. Over time, floors dug into will regenerate, filling in these holes. Should a guard be carrying a bar of gold when he falls into a hole it will be left behind, and can be retrieved by the player. The player can dig holes into floors to temporarily trap guards and may safely walk atop trapped guards. Levels feature a multi-storey, brick platform motif, with ladders and suspended hand-to-hand bars that offer multiple ways to travel throughout. There are 150 levels in the game which progressively challenge players' problem-solving abilities or reaction times. After collecting all the gold, the player must travel to the top of the screen to reach the next level. The player controls a stick figure who must collect all the gold in a level while avoiding guards who try to catch the player. currently holds the intellectual property and trademark rights of Lode Runner. This feature bolstered the game's popularity, as magazines such as Computer Gaming World held contests to see who could build the best level. It is one of the first games to include a level editor, a feature that allows players to create their own levels for the game. Lode Runner is a puzzle video game, first published by Brøderbund in 1983. This game can be played also in a versions for SG-1000 and DOS. The following emulators are available for this game: NeptunJS (JavaScript), Nesbox (Flash), RetroGames (JS) and vNES (Java).
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